A single-player roguelike card game inspired by Scopa(a classic Italian card game), where semi-random hands, table states, and joker-like masks create unstable mathematical puzzles. 

Each round the player optimizes card captures to deal damage to a boss, while unclaimed table value is converted into self-damage. 

Masks temporarily rewrite core rules—values, suits, captures, and scoring—introducing controlled chaos and high-leverage decisions. 

Scoring rewards multi-card captures and exponential suit synergies, pushing risk–reward play.

This game has been made by Studio H501 during the Global Game Jam 2026.

Published 4 days ago
StatusPrototype
PlatformsHTML5
AuthorDag
GenreCard Game
Made withUnity
TagsPixel Art

Leave a comment

Log in with itch.io to leave a comment.